Monday, 21 August 2017

RETURNING OBJECTS

#include <iostream.h>
#include <conio.h>
class time
{
        int hour;
        int  min;
public :
        void GetTime ();
        time AddTime(time t1);
        void ShowTime();
};
void GetTime()
{         cin<< hour;
           cin<<  min;
}
void ShowTime()
{
          cout<< “ Hours=“<< hour;
           cout<<“Minutes=“<< min;
}
time  AddTime(time t1 )
{          time  t3;
           t3.hour = t1.hour +hour;
           t3.min = t1.min + min;
           if (t3.hour>=60)
           h1= t3.hour – 60;
           t3.min= t3.min + h1;
}
}
void main()
{
         time x1, x2, x3;
         x1.GetTime();
         x2.GetTime();
         x3= x2.AddTime(x1);
         x1.ShowTime();
          x2.ShowTime();
          x3.ShowTime();
}

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